city button test
import maya.cmds #import maya
def floor():
cmds.polyPlane(w=30, h=30, sx=1, sy=1)
cmds.move(7,0,7)
def building():
cmds.polyCube(w=5, h=20, d=5)
cmds.move(7,10,7)
def car():
cmds.polyCube(d=2, w=5, h=2)
cmds.move(0,1,0)
def del_all():
cmds.select( all=True )
cmds.delete()
def close_delete_all():
cmds.deleteUI("new_window", window=True) #close window
del_all()
def view():
cmds.viewFit(all=True) #selected only
#width - x, height - y, depth - z
if cmds.window("new_window", exists=True):
cmds.deleteUI("new_window", window=True)
the_window=cmds.window( "new_window", title="Cit(.p)y", widthHeight=(300, 300), bgc=(1,0.8,0.7)) #defining window
cmds.columnLayout( adjustableColumn=True )
cmds.button( label='Create Floor',c='floor()', height=30, bgc=(1,0.2,0.2))
cmds.button( label='Create Buildings',c='building()', height=30, bgc=(1,0.85,0))
cmds.button( label='Create Cars',c='car()', height=50, bgc=(0.1,0.35,1))
cmds.button( label='Fit all to View',c='view()', height=50, bgc=(0.4,0.4,0.4))
cmds.button( label='Delete',c='del_all()', height=50, bgc=(0.2,0.2,0.2))
cmds.button( label='Close Menu and Delete',c='close_delete_all()', height=50, bgc=(0,0,0))#buttons
cmds.setParent( '..' )
cmds.showWindow( window )
UP2115068 - TB2 SCRIPTS
TB2 SCRIPTS
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